Digital Media Lecture Notes – 20/10/14

Interactivity 

The ability of the viewer to directly manipulate and influence his/her experience of media.

 

Use in — Games, sports, arcade games, Video Games.

 

The Internet – Various links. Browsers. All Interactive.

 

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“The Avant Garde” – People began thinking of things in terms of movement and being able to touch them, utilise them, making them move, etc.

 

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Norbert Weiner – coined “Cybernetics”

Messages from Humans to Machine, and machine to machine.

 

J C R Licklider: researched Man-Computer symbiosis. Creating networks that would be safe from nuclear attack.

 

Douglas Engelbart – Human Augmentation

Developed the mouse, word processor. Helped develop the personal computer.

 

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“Art should embrace the technologies of technological society.”

 

Examples of responsive environments – Presented as the basis of a new aesthetic medium.

Look at: (Myron Krueger – Video Place – 1989)

 

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Alan Kay – Interface

Interactive game of ‘Pong’

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